shaders::gaussian_blur
Structs
GaussianBlur
Experimental Gaussian blur of GPU-rendered descendants.
Requires WGPU and captures vectors and renderer-backed images. Native descendants are unsupported; native overlap masks retain the descendants' original coverage.
Properties
radius
Type: Property<f64>
Standard deviation in local logical pixels, clamped to 0–48. Defaults to zero (identity).
reference
Type: Property<bool>
Force full-resolution separable convolution. Defaults to false, using adaptive resolution.