shaders::gaussian_blur

Structs

GaussianBlur

Experimental Gaussian blur of GPU-rendered descendants.

Requires WGPU and captures vectors and renderer-backed images. Native descendants are unsupported; native overlap masks retain the descendants' original coverage.

Properties

radius

Type: Property<f64>

Standard deviation in local logical pixels, clamped to 0–48. Defaults to zero (identity).

reference

Type: Property<bool>

Force full-resolution separable convolution. Defaults to false, using adaptive resolution.