api
Structs
NodeContext
Runtime context passed into user component lifecycle methods and event handlers.
Child-related fields intentionally separate semantic payload from engine transport:
projected_childrenis the raw transport family used bySlotreceived_childrenis the normalized semantic payload that this node should treat as content from its callerretained_received_childrenare former received children kept alive only so@outtransitions can finish
A node's own private template or primitive-assembled structure is intentionally not surfaced here as a first-class "child family" for container consumers.
Properties
expanded_node
Type: Weak<ExpandedNode>
slot_index
Type: Property<Option<usize>>
slot index of this node in its container
local_stack_frame
Type: Rc<RuntimePropertiesStackFrame>
Stack frame of this component, used to look up stores
containing_component
Type: Weak<ExpandedNode>
Reference to the ExpandedNode of the component containing this node
elapsed_frames
Type: Property<u64>
The current global engine frame count.
elapsed_millis
Type: Property<u64>
The current global engine wall-clock time in milliseconds.
gyro
Current device orientation sensor reading.
accel
Current device accelerometer reading.
bounds_parent
Type: Property<(f64, f64)>
The bounds of this element's immediate container (parent) in px
bounds_self
Type: Property<(f64, f64)>
The bounds of this element in px
measured_size
Type: Property<Option<(f64, f64)>>
Measured bounds resolved by the chassis or container layout for this node.
subtree_layout_hull
Type: Property<LayoutHull>
Node-local subtree layout hull published by the engine for container measurement.
platform
Type: Platform
Current platform (Web/Native) this app is running on
os
Type: OS
Current os (Android/Windows/Mac/Linux) this app is running on
target
Type: Property<TargetInfo>
Derived target facts for platform/OS checks.
viewport
Derived viewport facts for size and orientation checks.
projected_children_count
Type: Property<usize>
The number of projected children available to this node.
This is the raw transport count used by slot-driven implementations.
Container-style consumers usually want received_children_count
instead.
node_transform_and_bounds
Type: TransformAndBounds<NodeLocal, Window>
The transform of this node in the global coordinate space
projected_children
Type: Property<Vec<Rc<ExpandedNode>>>
Children projected into this node from the containing component.
Projection is an engine transport mechanism. Consumers that want the
semantic payload owned by this node should prefer received_children.
projected_children_changed
Type: Property<()>
A structural invalidation signal for projected children.
received_children
Type: Property<Vec<Rc<ExpandedNode>>>
Semantic payload children received by this node from its caller.
This is the canonical "content" view for container-style logic. It
excludes private encapsulated implementation children and also excludes
exit-retained payload nodes, which instead appear in
retained_received_children.
received_children_count
Type: Property<usize>
Convenience count derived from received_children.
received_children_changed
Type: Property<()>
A structural invalidation signal for received_children.
Prefer this or received_children itself for structural subscriptions
that must react to reorders as well as insertions and removals.
retained_received_children
Type: Property<Vec<Rc<ExpandedNode>>>
Received children retained only so exit transitions can finish.
These are no longer part of the active semantic payload, but some
containers still need to place them as ghosts or overlays while their
@out transitions run.
retained_received_children_changed
Type: Property<()>
A structural invalidation signal for retained_received_children.
Implementations
clear_subscriptions
pub fn clear_subscriptions(&self)
Remove all subscriptions registered on this node.
dispatch_event
pub fn dispatch_event(&self, identifier: &'static str) -> Result<(), String>
Queue a named custom event from this component for dispatch at the end of the tick.
elapsed_time_millis
pub fn elapsed_time_millis(&self) -> u128
Milliseconds elapsed according to the chassis-provided clock.
get_node_interface
pub fn get_node_interface(&self) -> Option<NodeInterface>
Return the interface for this node's containing component, when present.
get_screenshot_map
pub fn get_screenshot_map(&self) -> Rc<RefCell<HashMap<u32, ScreenshotData>>>
Shared map where completed screenshot captures are published by id.
local_point
pub fn local_point(&self, p: Point2<Window>) -> Point2<NodeLocal>
Convert a window-space point into this node's local coordinate space, including any presentation offsets inherited from ancestor scrollers.
navigate_to
pub fn navigate_to(&self, url: &str, target: NavigationTarget)
Ask the chassis to navigate to a URL.
On web targets, same-origin navigation in the current tab can be handled through the browser History API and routed back into Pax without a full page reload. Other targets use the active chassis navigation behavior.
peek_local_store
pub fn peek_local_store<T: Store, V>(&self, f: impl FnOnce(&mut T) -> V) -> Result<V, String>
Borrow the nearest stack-local store of type T.
push_local_store
pub fn push_local_store<T: Store>(&self, store: T)
Push component-local state onto the runtime stack for descendants to find.
screenshot
pub fn screenshot(&self, id: u32)
Request a screenshot capture from the chassis, keyed by caller-provided id.
set_cursor
pub fn set_cursor(&self, cursor: CursorStyle)
Ask the chassis to display the requested cursor over the app surface.
subscribe
pub fn subscribe(&self, dependencies: &[UntypedProperty], f: impl Fn() + 'static)
Attach a dependency subscription whose callback runs when any dependency dirties.